Snapshot 5: Player feedback update


Content:

  • The player can now lob grenades that deal damage in an area and knockbacks enemies.
  • You start with 3 and can find more during gameplay.
  • Holding the right mouse button previews the grenade's area of effect, and shows how many grenades you currently have
  • An item to increase grenade explosion size has been added.
  • There's now a chance for scrap to drop as a pile worth 3 scrap.
  • Stuns have been added to the game. You can briefly stun enemies on impact.
  • An item to increase the stun duration has been added.
  • Stunned enemies will not damage the player.

Visuals:

  • Main menu has received a visual overhaul.
  • The crosshair is now more visible.
  • Some visual flare has been added to certain areas.
  • An additional element has been added to the crosshair to show how the dodge cooldown is progressing.
  • A temporary guide icon now leads you back to the store after the first wave.
  • The keybinds overview in the intro room has been updated.
  • Outlines are now more prominent

Shop:

  • The shop has been completely redesigned and overhauled to now allow the player to browse and choose an item before purchase.

Balancing and changes:

  • The player collision was far too large in the last update, it is now much smaller.
  • A retry button has been added to the pause menu.
  • The difficulty ramp has been adjusted to better fit the rate at which you gain items.
  • Links to bug report and giving feedback has been added.
  • The Gyro has been rebalanced, it now equally increases dash duration and decreases dash speed and doesn't create erratic ratios when combined with multiple dash boosts.

Other:

  • Crates and barrels are now breakable.
  • The weapon fire SFX has been overhauled to be more impactful.

Fixes:

  • Aiming and moving with controller no longer snaps to the center of each axis.
  • The default loadout would have the appearance of being locked the very first time the game is started, this has been fixed.
  • A bug where you could unpause the game without closing the menus has been fixed.
  • An issue where the controller would try to navigate a menu that has not yet been opened in the main menu has been fixed.
  • Clicking buttons that opens web links with controller will no longer force your mouse to be centered outside of the game.
  • The trail behind bullets did not end properly, this has been fixed.
  • Enemies would also gain movement speed if the player used a faster loadout, this has been fixed.
  • The visuals for the dodge cooldown would still count down while the game was paused, this has been fixed.
  • One of the keybinding overviews were accidentally replaced with the wrong graphic, this has been addressed.
  • Some sound effects weren't affected by the volume sliders, this has been fixed.

Files

WinstickInstaller.exe 316 MB
Sep 03, 2022
Windows.rar 282 MB
Sep 03, 2022

Get Winstick

Download NowName your own price

Leave a comment

Log in with itch.io to leave a comment.