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Devlog
A couple of known bugs in snapshot 8
April 04, 2023
by
Magnus Gray
There's currently a know bug with the shop interface sometimes hiding the cursor, The bombling regrowth animation also doesn't work as intended and may be quite confusing at moment The item droprate r...
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Snapshot 8: Unlocks and arena overhaul
February 18, 2023
by
Magnus Gray
Feedback: A popup now lets the player know when a new item has been unlocked. Gameplay up dates: Bombling and shield now have to be unlocked. A bunch of new assets to spruce up the environment has bee...
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Known bug: Crash first run.
February 03, 2023
by
Magnus Gray
#winstick
Just making everyone aware that I know that the game crashes the first time it is run. Current workaround is to just run the game again and it will work. I will attempt to fix it before the next updat...
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Snapshot 7: Hotfix
January 21, 2023
by
Magnus Gray
#update, #winstick
There was an issue where the imp would not turn visible when looked at, which this update fixes! Some updates originally planned for the next version are also included: The options menu now has settin...
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Snapshot 7: Bullets and bombs go boom
January 15, 2023
by
Magnus Gray
#winstick, #update
This time around the weaponry has had a major overhaul, weapons now feel a lot heavier and more impactful, bullets leave a lot more of an impact, and bombs have proper visual effects with debris, shoc...
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Snapshot 6: Content, visual and system update
November 09, 2022
by
Magnus Gray
#update, #winstick
This time we have more of a general update rather than focusing on one specific aspect of the game, but the biggest is drops having a complete rework along with some new content. Content: 2 new statio...
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Snapshot 5: Hotfix
September 13, 2022
by
Magnus Gray
Update for Snapshot 5, fixes the following issues: The feedback and bug report links were swapped around. The AI's navigation mesh has been tweaked and should make the enemies give obstacles a wider b...
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Snapshot 5: Player feedback update
September 03, 2022
by
Magnus Gray
Content: The player can now lob grenades that deal damage in an area and knockbacks enemies. You start with 3 and can find more during gameplay. Holding the right mouse button previews the grenade's a...
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Snapshot 4: Hotfix
July 20, 2022
by
Magnus Gray
Fixes and changes: Fixed a major oversight where enemies would only move towards the player and not use their intended abilities. Fixed an issue where secrets couldn't be picked up. Fixed an issue whe...
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Snapshot 4: Player Progress and feedback!
July 18, 2022
by
Magnus Gray
#winstick, #update
Player progress: Player progress in general has been added. You can now unlock new loadouts to spice up a new round which changes what you start with and changes the character's skin. SaveGame/Progres...
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Snapshot 3: Controller, menu and UI Hotfix
June 15, 2022
by
Magnus Gray
Interface: The gamepad menu navigation system has been redone fromt the ground up and should now be a lot more stable and reliable. An issue where gamepad navigation of the options menu didn't highlig...
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Gamepad navigation issues!
June 13, 2022
by
Magnus Gray
For those who prefer gamepads over mouse and keyboard, there's currently some issues with the options menu and controller input. Until the next update, I strongly suggest navigating the menus with mou...
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Snapshot 3: General update
June 09, 2022
by
Magnus Gray
So for this update I have a lot of general tweaks and QoL additions as well some content and visual upgrades. QoL and Settings: Non stackable uniques no longer appear in the shop or drop once owned. T...
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Snapshot 2: Hotfix
June 06, 2022
by
Magnus Gray
Fixed an issue where knockback could cause the imp and scout to get stuck inside objects. Fixed an issue where the bodies of some enemies would stay behind for much longer than they should on death. T...
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Snapshot 2: Monsters!
June 02, 2022
by
Magnus Gray
The focus this update has been on the monsters. Added proper pathfinding and navigation, opening up for more interesting arena layouts. Some enemies can now show up as armored versions. They will move...
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Snapshot 1 Hotfix
May 13, 2022
by
Magnus Gray
#update, #winstick
There were a couple of minor issues to the 1st big update that popped up. These were easy enough to fix, so I've already patched and uploaded the fixed version. I've also begun work on the next big up...
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Snapshot 1: Content, gameplay and visual updates, oh my!
May 11, 2022
by
Magnus Gray
#winstick, #update
Added a new item, the Repeater Mechanism, which allows multiple shots to fire in a row. Added a new enemy, the Imp. A sneaky bastard who will avoid both your sight and your shots. Reintroduced the pix...
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Item overview
February 24, 2022
by
Magnus Gray
Previously, the player had no way to get an overview of the items they had picked up or any description of what they do. No longer! In future versions of the game, you will be able to see what items y...
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Initial Demo Fixes
February 18, 2022
by
Magnus Gray
Fixed Invincibility frames being tied to framerate Fixed aiming sometimes targeting the ceiling Changed some graphical assets Please be patient while the updated game is uploading...
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