Snapshot 1 Hotfix
Winstick » Devlog
There were a couple of minor issues to the 1st big update that popped up.
These were easy enough to fix, so I've already patched and uploaded the fixed version.
I've also begun work on the next big update which is going to focus on more interesting enemies, particularily those firing projectiles, so one change intended for that has already snuck in with this patch.
Here's what's changed:
- Monster sounds now stop when the monster dies.
- Some of the new assets didn't render outlines.
- The shopkeeper also forgot his outlines in the back of the store, he now proudly wears them again.
- The molten now fires 3 projectiles in a pattern rather than just one.
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Winstick
Roguelike Twinstick Shooter
Status | In development |
Author | Magnus Gray |
Genre | Action |
Tags | 3D, Bullet Hell, PSX (PlayStation), Retro, Roguelike, Roguelite, Short, Singleplayer, Top down shooter, Unreal Engine |
Languages | English |
More posts
- A couple of known bugs in snapshot 8Apr 04, 2023
- Snapshot 8: Unlocks and arena overhaulFeb 18, 2023
- Known bug: Crash first run.Feb 03, 2023
- Snapshot 7: HotfixJan 21, 2023
- Snapshot 7: Bullets and bombs go boomJan 15, 2023
- Snapshot 6: Content, visual and system updateNov 09, 2022
- Snapshot 5: HotfixSep 13, 2022
- Snapshot 5: Player feedback updateSep 03, 2022
- Snapshot 4: HotfixJul 20, 2022
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