Snapshot 3: General update


So for this update I have a lot of general tweaks and QoL additions as well some content and visual upgrades.

QoL and Settings:

  • Non stackable uniques no longer appear in the shop  or drop once owned. They will still be recycled on the rare occasion should another drop before the player has picked up the first instance of the item.
  • The game is now provided as an installer in addition to a .rar for those that prefer that.
  • You can now adjust music and audio effects volume.
  • Settings are now saved on changes, this system is also the first step in tracking player progress and unlocks in the future.
  • The player can also clear their profile if they wish, currently this only resets settings.
  • Main menu volume now matches in-game volume better.
  • Main menu ambient now properly loops
  • The player can now choose to disable the PSX style model warping in the settings.

Balancing:

  • The wedge has been rebalanced to be more useful, it pushes enemies back further and will hit all enemies in the player's vicinity.

Visuals:

  • The armor pickup now has a proper material.
  • The vendor has received a visual overhaul and has some new animations.

Bugfixes:

  • An issue where projectile effects sometimes spawns in the wrong place has been fixed.
  • The buttons added in the last update didn't have proper controller support, this has been fixed.
  • Fixed an issue causing the player model's physics to freak out on death.

Files

Winstick Installer 314 MB
Jun 09, 2022
Winstick .rar 276 MB
Jun 09, 2022

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